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Fat Stereo Bass

Fat Stereo Bass

Utilizing some synth bass sounds of today take some work to keep the low end present. Heres a studio trick useful for mixing a stereo bass sound but retaining the fat low end.

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Sonnox Tutorials

Sonnox Tutorials

Sonnox Oxford plug ins encompass almost every aspect of processing for music production. Including standard processes like EQ, Compression/Dynamics, Reverb, and Limiting. Sonnox also offers more esoteric processes such as Transient Manipulation and Warmth/Saturation. Jay-J explains a few key features and how he uses several of the plug ins every day in the studio. For More info on Sonnox Products...

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Compression Explained

Compression Explained

What do all those setting on a compressor do? First off I want to say compression was something it took me ages to understand. I just played with the options till it sounded how I wanted. Ultimatley it took me a while to realize what each option did. I will try to explain how it works and describe what the standard control parameters do. There’s a few concepts and resulting controls on...

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Sonnox Dynamics for vocals?

Sonnox Dynamics for vocals?

Does the Sonnox Dynamics work as a non destructive compressor on Vocals? The Sonnox Compressor (Dynamics) is very dope! I use it’s non-destructive/real time on a tdm system and on my LE system. Too many of them on a LE system could, depending on computer power be problematic becuase the plug in needs a good amount of power. To get around this I can use the Audiosuite version which will apply the settings of the plug in to the...

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Drum Programming

Drum Programming

What software do you use to program drums? When I was working at my Moulton Studios in San Francisco, drums were programmed in Logic, using EXS as the sampler, and that usually was for kick, snare, open hat, closed hat, shaker, and an occasional percussion loop (i.e. congas). There also was an additional drum loop as audio, many times; two more drum loops, usually short, like 1 or 2 bar loops just to thicken up the programmed stuff. Now...

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